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3D Master, from Zero to Hero Vol.5: Head Anatomy

3D Master, from Zero to Hero Vol.5: Head Anatomy


Are you a student, professional or amateur and wish to become a digital artist? want to develop skills for the creation of 3d characters in the movies industry, Digital Animation and Videogames ?. If your answer is yes, this course is for you!

Overview

About this Course
Are you a student, professional or amateur and wish to become a digital artist? want to develop skills for the creation of 3d characters in the movies industry, Digital Animation and Videogames ?. If your answer is yes, this course is for you!

You'll apply advanced techniques for optimizing your time and workflow.

In each block of muscles I will explain how to generate the shape of each one of them, and how they are connected through tendons to the bones respectively.

Through the 18 classes you will be able to learn everything you need for modeling the head of a character, anatomically correct, you will know muscle by muscle with its name in english and recommendations for implementing this knowledge on your future projects.

The course contains the following topics:

Norms
Zremesher
Zremesher guides
Ear modeling
Nose modeling
Mouth modeling
Head creation
Integration of all components of the face and the head for a professional result
This knowledge will be part of your tools as a professional, will represent a differentiator against those who ignore the contribution that anatomy makes to a job, creating quality characters, no matter if it is realistic, cartoon, manga or whatever style you choose.

What are you waiting for?, sign up now!

Basic knowledge
The course is developed in Zbrush, reason why it's important you have the software installed on your computer. At Pixologic's website you will find a free trial version valid for 45 days
As you can notice on the course name, this is the 5th volume, we recommend you have taken the Vol.1 Zbrush Basics, Vol. 2. Cartoon Pet, Vol. 3. Harley's Quinn Gun and Vol. 4. Human Anatomy, before starting this course
If you already have the basic knowledge about Zbrush, at least you should take the 4th Volume in advance, since it covers the concepts about human anatomy
Both, the set of subjects and the visual references are relative to the human body (Masculine and Feminine) reason why it’s important to understand that they are taken with it a learning environment
!Best attitude, disposition and interest for learning!

Course Information

If you already have the basic knowledge about Zbrush, at least you should take the 4th Volume in advance, since it covers the concepts about human anatomy
Both, the set of subjects and the visual references are relative to the human body (Masculine and Feminine) reason why it’s important to understand that they are taken with it a learning environment

What you will learn
You'll learn techniques which will help you build the right proportions for the head of your characters
You'll apply the concepts about human anatomy independently regarding: The mouth, the nose, and the ear
We'll finally create a realistic face of a man, taking proportions into account, used on artistic jobs, for you get a better result
By the end of the course, the students will learn the musculature of the human head, and will understand how to create and modify the muscles within in the creation process for the head of a 3D character

This course is aimed at any student of character creation, whether is about to start taking classes or has been creating them for some time, or if the student wants to improve the technique, this course will be really helpful
All students from our course "Master 3D, from zero to hero Vol.3: Human anatomy" should take this course immediately for completing and reinforce their knowledge about human anatomy
If you have problems developing characters of high complexity, this classes will provide you tools and clear knowledge for managing the complexity of those characters

• Lifetime Access to Each Course
• Certificate on Completion of Course
• No Extra Charges Or Admin Fees
• Easy Access to Courses
• High Priority Support After Sales.
• Big Discounts on Individual Courses

Course Specifications

Take advantage of our numerous courses in Graphic and Illustration on our learning platform. 

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Adult education is the non-credential activity of gaining skills and improved education. 

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Online education is electronically supported learning that relies on the Internet for teacher/student interaction. 

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A short course is a learning programme that gives you combined content or specific skills training in a short period of time. Short courses often lean towards the more practical side of things and have less theory than a university course – this gives you a more hands-on experience within your field of interest.

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Course duration is 24 hours.

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