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Practical Unity Game Development

Practical Unity Game Development


Your one-stop guide to building amazing games with Unity!

Overview

Your one-stop guide to building amazing games with Unity!

Unity 3D is an industry standard tool, and this course will help you to master the latest features of the engine and bring your projects to success. This will include becoming familiar with Shader Graphs, Tilemap, Post Processing, Cinemachine, Timelines and other built-in tools.

You will make breathtaking cut-scenes with the Timeline tools to enhance your game with action scenes, as well as direct every camera in the game by using Cinemachine, from gameplay to cutscenes, making your games always feel natural.

In addition, you will build impressive 2D maps with Tilemap in no time, by customizing Tiles and Brushes, speeding up the level design process, and creating designing tools for yourself or your team.

Moreover, you will create stunning materials with Shader Graph that can bring the look of your game to the next level, including creating special effects such as dissolve, teleporting or slicing.

Finally, you will master the new rendering techniques such as GPU instancing to show thousands of assets on screen at once with little performance cost and give a specific mood or feel to your game by learning all about the new Post-Processing effects and how animate and blend between them.

All the code and supporting files for this course are available on Github at: https://github.com/PacktPublishing/Practical-Unity-Game-Development

About the Author

Francesco Sapio is an Unity expert, having worked with the engine for several years, and wrote many books about it. He is a skilled game designer, and experienced user of major graphics programs. He developed Game@School (Sapienza University of Rome), an educational game for high-school students to learn concepts of physics, and the Sticker Book series (Dataware Games), a cross-platform series of games for kids. In addition, he worked as consultant for the (successfully funded by Kickstarter) game Prosperity – Italy 1434 (Entertainment Game Apps, Inc) and for the open online collaborative ideation system titled Innovoice (Sapienza University of Rome). Moreover, he has been involved in different research projects such as Belief-Driven Pathfinding (Sapienza University of Rome), which is a new technique of path finding in video games that was presented as a paper at the DiGRAFDG Conference 2016; and perfekt.ID (Royal Melbourne Institute of Technology), which included developing a recommendation system for games.
You can contact him at www.francescosapio.com

Course Information

Basic understanding of Unity

Master the latest features of Unity and bring your projects to success
Make breathtaking cut-scenes with the Timeline tools to enhance your game with action scenes
Direct with Cinemachine every camera in the game, from gameplay to cutscenes, to make your games feel natural always
Master the latest features of Unity and bring your projects to success
Make breathtaking cut-scenes with the Timeline tools to enhance your game with action scenes
Direct with Cinemachine every camera in the game, from gameplay to cutscenes, to make your games feel natural always
Build impressive 2D maps with Tilemap in no time, by customizing Tiles and Brushes, speeding the level design process, and creating designing tools for yourself or team
Create stunning materials with Shader Graph that can bring to the next level your game looking, including creating special effects such as dissolve, teleporting or slicing
Master the new rendering techniques such as GPU instancing to show thousands of assets on screen at once with little performance cost
Give a specific mood or feel to your game by learning all about the new Post-Processing effects and how animate and blend between them
Build impressive 2D maps with Tilemap in no time, by customizing Tiles and Brushes, speeding the level design process, and creating designing tools for yourself or team
Create stunning materials with Shader Graph that can bring to the next level your game looking, including creating special effects such as dissolve, teleporting or slicing
Master the new rendering techniques such as GPU instancing to show thousands of assets on screen at once with little performance cost
Give a specific mood or feel to your game by learning all about the new Post-Processing effects and how animate and blend between them

If you have a basic understanding of Unity and want to master Unity Game Development by keeping yourself updated with the latest features of Unity, including Shader Graph, Timelines, Cinemachine, Tilemap and much more, then this course is for you!

• Lifetime Access to Each Course
• Certificate on Completion of Course
• No Extra Charges Or Admin Fees
• Easy Access to Courses
• High Priority Support After Sales.
• Big Discounts on Individual Courses

Course Specifications

Start your study journey with App Development courses in Android APP Development.

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Adult education is the non-credential activity of gaining skills and improved education. 

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Online education is electronically supported learning that relies on the Internet for teacher/student interaction. 

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A short course is a learning programme that gives you combined content or specific skills training in a short period of time. Short courses often lean towards the more practical side of things and have less theory than a university course – this gives you a more hands-on experience within your field of interest.

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Course duration is 24 hours.

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